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The first and second floors, and the hidden underground cave, leading to the basement facilities. So long as it doesn’t turn into its purple form, you should be fine. Before you attempt it, however, leave the mansion, rest, save your game, and get ready for what is by far the toughest boss you’ve faced so far. Read further to read three clues… and a hidden fourth clue that can be found by selecting the blank line below the third clue: Dial (1) “The lid of the box with the most oxygen.”, Dial (2) “Behind the Ivory’s short of tea and ray.”, Dial (3) “The creek in the floor near the chair on the second floor… then to the left five steps, up nine steps, left two steps, and up six steps.”. Depending on what type of damage (phyisical or magical) you deal to Lost Number at the beginning of the fight, it’ll turn into either it’s purple (left) or red (right) form later on. Nivelheim is the town by the pointed mountains on the Western Continent. HOW CAN I UNLOCK THE SAFE AT SHINRA MANSION? Nibelheim and the Shinra Mansion Rocket Town. Shinra Building. Continue east and bypass the door leading south to continue into a room to the east. If you examine the paper in the southwest corner of the first floor, you'll find clues hinting at what the numbers are. Nibel (2 - 3 hrs) - party arrives, huge narrative turning point, town doesn't remember Cloud - Cloud starts questioning his mind, party doubts him, etc. It has its uses. Exit the buggy and enter the village to find… Nibelheim. When you awake, go to the right part again, and to the basement again like you just did. Head north through the mountains to find a cave, which will take you through Mt. Talk to Sephiroth to begin the Mount Nibel expedition 4. Heading up the stairs leads to the second floor. If you search the front of the piano you’ll get some info on the piano keys. In order to get Cloud’s best limit break, Omnislash, you’ll need to head to the Gold Saucer and do a … The player needs to input the following numbers - right 36, left 10, right 59, right 97. Kinder lieben zum Beispiel alle Spiele aus dem Pokémon-Universum. There are several points in the story which involve the Shinra Mansion. Are you an expert in this game? Cross a river and drive north to find a small village nestled in front of some mountains. Go to Tifa's house and examine the piano in her bedroom. Go to Nibelheim with Tifa in the party. The piano itself doesn't unlock Vincent, nor do you play a song on it. Nibel” if you wish to know more. on Xbox one that originally on PlayStation why? Follow the trail out to the World Map and into the cave at the end of the pathway. A Nintendo Switch Online membership (sold separately) is required for Save Data Cloud backup. Well, by abusing your Enemy Skills, of course! On the topside of the piano written on the floor is: (2) Left 10. If you play the melody successfully, you might obtain Tifa’s secret savings; one Gil! Defeat the Lost Number monster found in the safe at the Shinra mansion. Privacy PolicyCookie SettingsDo Not Sell My InformationReport Ad. How do I solve the Mayor's password? Enter Tifa's house (the second building on the right side) and head upstairs to where the piano is. ID#12547 | REPORT . You can follow the note’s instructions to find the third code, or you can just walk up the western side of the northern hallway, constantly clicking [Circle] ([OK] on the PC) to find the code on the floor, which happens to be “(Right 59)“ . Backtrack to the entrance area, then go through a door to the west and head into a room to the north with a piano in the south-eastern corner. Plenty of people. Depending on which arm is raised, it’ll be immune to either magic or physical damage. -) Barret's Lv.4 Limit ... On Disc 3, visit Nibelheim and play the song on the piano to discover Zangan's letter; however, the gift he left for you has been stolen by one of his other pupils! A rescue operation to retrieve Aeris ends up failing and the entire AVALANCHE team gets thrown into the Shinra Co. prison cells. Here is how to find the clues: * When reading the paper, move the cursor down to the blank space and try and choose it. What is the pass code to get the huge materia on the rocket headed for meteor. You will also get the “Cosmo Memory” item from Lost Number, which is Red XIII’s ultimate Limit Break. It’ll also give clues on how to find this person, which involves opening some safe. Follow it along until it splits with one path going north. Can you help Final Fantasy VII players? ShinRa HQ If you prefer to 'bust on in,' head straight through the front door and into the lobby. In a locked room far below the Shinra Mansion, a sleeping man began humming along to a familiar melody. When talking to him, pick the dialogue option “Talk about Sephiroth” and the two will discover that they have a common interest. Another townsperson will lie to you, and another cloaked figure (#12) near a furnace will give up an Elixir . Then play the notes on the piano in her room that were heard in the flashback sequence. Travel north and enter a hallway to the east. What more incentive do you need? Go to her cabinet, opposite her table, and press circle. This is a nice weapon for Tifa, having a bit more Attack than the Motor Drive, but having four Materia sockets with Double AP Growth. You know in retrospect, that should have probably hit me eons before I even decided to create a topic about it. By continuing you confirm you have read and agree to our Terms of Service and Privacy/Cookie Policy. He’ll give you a Turbo Ether , and another one upstairs (#4) will give you a Platinum Fist . Backtrack to the last screen to the west and head to the upper western wing of the mansion, then make your way into a circular garden room and loot a chest for an Enemy Launcher . Added: Feb 25th 2005. The Shinra Mansion on the outskirts of Nibelheim was the first structure built years before the town was established, and it holds many secrets of Professor Hojo's experiments. Online. Remove this ad - Subscribe to Premium . Go into Tifa's House & jam on the Piano 2. Members. The inside of the house looks quite dilapidated as it was once used by Shinra to house researchers and a secret lab but has since fallen in to a state of disrepair. Whew! You’ll probably have to grind either way to get him up to snuff, but if he travels with you, it’ll seem less obvious. You can now equip that Peacekeeper weapon you found back at Kalm which is Vincent’s obligatory version of the typical three socket, Double AP Growth weapon everybody was getting a while ago. It only has two attacks, a relatively weak punch that deals around 300 damage, and “Bolt2”, which deals about 500. Find the sleeping man on the first continent that can tell you how many fights you have had. Can I grab the Enemy Skill Materia in Junon and then get Beta BEFORE going to... How do I solve the Mayor of Midgar's Password? Backtrack to the entrance area, then go through a door to the west and head into a room to the north with a piano in the south-eastern corner. Piano Trick. “??? On the ground floor of the mansion, take the left hand door. Here's where to find the safe numbers: - Search the other end of the broken piano in the west wing. Play the tune from the story Cloud told at the Kalm Inn: ... consider visiting the library in the basement of the Shinra Mansion. The quest involves discovering the combination to the vault on the second floor and it can be done the first time you reach Nibelheim (but not during the flashback scene with Sephiroth that occurs in Kalm).. Jenova had the ability to read minds and alter her form, which she used to infect and almost wipe out the Cetra race, all of whom were unprepared to deal with this new threat. (For Android Phone) Answered: Why won't the Shinra Mansion Safe Open? It can use spells like “Bolt”, “Bolt2”, “Quake”, “Quake2”, “Bio” and “Bio2”, the lower level spells will deal around 250 to 350 damage, while the higher level ones deal around 650 to 750 damage. - Tifa opens up about Cloud's past, secrets/bombs dropped - will likely be another controversial story deviation here as well. Well, I might betray you 3 or 4 times, but after that, I'm there! Head through a doorway to the east to find a chest in a small room, which contains a Silver M-Phone , which has eight - count them, eight - unjoined Materia Slots… but only 28 Attack. Head up to the Shinra Mansion, where you’ll find two more cloaked figures, one east of the mansion and one to the west, although they don’t have any goodies to impart. Talk to the Shinra Soldier, head into the room, and walk near the stone wall to make it go open. (Dislexic, the numbers are confusing). Then play the following notes on the piano in her room by pressing X, Square, Triangle, R1 + Triangle, R1 + Square, X, Square, Triangle, R1 + X, Circle, X, Square, Triangle. Revisit the town and, if you chose to jam on Tifa’s Piano during the flashback sequence in Kalm, you will now be able to obtain an Elemental Materia by playing Tifa’s piano again. The Enemy Launcher is weaker than the Heavy Vulcan, but it does have one more Materia socket. If you want to practice on Tifa’s piano again, you can play the melody following melody: X, [Square], [Triangle], R1 + [Triangle], R1 + [Square], X, [Square], [Triangle], R1 + X, [Circle], X, [Square], X, [CANCEL], [SELECT], [MENU], [PAGE UP] + [MENU}, [PAGE UP] + [SELECT], [CANCEL], [SELECT], [MENU], [PAGE UP} + [CANCEL], [OK], [CANCEL], [SELECT], [CANCEL]. 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